MEET THE PACK

Spanning five global time zones, the Pack is our team of dedicated and skilled designers across six development teams, all working together to bring the vision of World Soul to life. Learn more about our crew — what drives them to keep designing, their experiences in the industry, and view their portfolios.

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PACK LEADS

Candice Gerard

Candice is the founder of WolfPack and the visionary behind World Soul. As the concept creator, she planted the seed for this unique world and is dedicated to empowering a talented team to grow it into something extraordinary. A proud Gen Xer, she brings a mix of grit, creativity, and a knack for making the impossible happen – just like surviving a world without Wi-Fi.

Trey Thornton-Griggs

Trey is one of the Game Producers at WolfPack and currently oversees the art team. Trey possesses a strong adaptability skill; when faced with unknowns, he and his team embrace a "learn through failure" growth mindset, actively seeking knowledge and developing solutions to overcome challenges.

John Welch

John is a Game Development Producer at WolfPack. You'll find him acting as liaison between the development team and the creative teams to convert great ideas into technical requirements, balancing the workload of developers and running sprints. His top hobbies are building Lego sets, cracking dad jokes, playing survival/board games and enjoying The Legend of Zelda series. His favorite movie is The Big Lebowski (because that's just, like, your opinion, man….)

Liam Cherry-Holt

Liam is a Narrative Producer at WolfPack. He got his start writing for TTRPGS (like Dungeons & Dragons) and brings that spirit of collaboration and improvisation to everything he does.

COMMUNITY & MARKETING

Tany Dourev

Tany is the Community & Marketing Lead at WolfPack, specializing in UX and interaction design. When not glued to her computer, you can finding her browsing through manga archives for her next read, cheering on Red Bull in F1 and enjoying webcore music. Her favourite console will always be the Nintendo Wii.

Anna Johansson

Anna is one of the Community Managers at WolfPack. In a moment of clarity, she pivoted from marketing to studying UX design instead. If you are in need of obscure pop culture references, bad jokes or history facts, Anna is your go-to.

Noemi Valics

Neomi is a member of the Community & Marketing team at WolfPack.

Steven Porfiri

Steven is a Community Manager for World Soul at WolfPack, doing what he can to foster the unique sense of connection that only gaming communities can bring. He enjoys writing fiction and non-fiction, doesn't enjoy doom-scrolling (but does it anyway), and is on the fence about working out. His KD is miserable but he still enjoys Destiny 2, along with Disco Elysium, the Fallout series, and the Assassin's Creed series.

Luke Pamer

Luke is part of the Marketing team at Wolfpack. Whether it’s through branding, photo or video, Luke strives to help games look their best. You can catch him playing The Finals, Legend of Zelda, or Final Fantasy.

Shanna May

Shanna works on all things related to business development, marketing and communications. She has an extensive background in marketing for game development, VFX software, lighting and even space technology. Her top three games are The Legend of Zelda: Twilight Princess, Final Fantasy X, and The Legend of Zelda: Ocarina of Time.

DEVELOPMENT & PROGRAMMING

Virendra Shinde

Virendra is the Lead Game Designer at WolfPack, merging technical skill with creative world-building. His love for game and level design runs deep, often losing himself in World Soul's universe. An open-world enthusiast, he’s spent countless hours in Skyrim, Assassin’s Creed, and Elden Ring, drawn to immersive worlds that challenge his creativity.

Grace Cappella

Grace is the Development Team Lead at WolfPack, and can often be found knee-deep in C++ code, Unreal Documentation, and the vast lore of World Soul. Grace's favorite games (and thousand-hour time sinks!) are The Last of Us I/II, Baldur's Gate III, and Final Fantasy XIV.

Michael Mannell

Michael is a Level Designer for WolfPack, experimenting with fun ways for players to explore World Soul. He loves open-world level design in games like Sunset Overdrive & Far Cry 3 to drive his passion of creating wild & immersive worlds. He loves mixology & cocktail-making, theme park exploration & occasionally livestreams as his fluffy persona. His favourite games are Cyberpunk 2077, Final Fantasy VII Rebirth, and KLETKA.

Andrew Sipes

Andrew is a Game Developer at WolfPack. He spends most of his time developing and testing new gameplay features and artificial intelligence systems for World Soul. His favorite games are Enshrouded, God of War, and Final Fantasy VII Rebirth. In his spare time, he enjoys being outdoors with his family and two dogs.

Andreas Ragnarsson

Andreas is an intern at WolfPack as a UX and Game Designer. Friend of dog and coffee aficionado. When he's not in front of the screen, the most highly likely scenario is that you'll find him in front of a bigger screen! Fighting game enthusiast and can easily sink more hours into those than what is necessary with favorites such as Street Fighter and Super Smash Bros.

Yuting (Rin) Bi

Yuting is a System Designer for WolfPack. She loves helping stray cats and reading books. Her favorite game is Dark Souls, which got her into the passion for game design.

Gabbi Christie

Gabbi is a Combat Designer for WolfPack and assists with the overall game design. She loves story-driven games that seamlessly blend narrative and environmental design, with combat systems that enhance the experience such as The Witcher 3 and Lies of P.

ART

Tonya Nikolaeva

Tonya is the Art Lead for WolfPack and a member of the Art team.

Odhran McManus

Odhran is a 3D artist and character animator, currently working alongside the development team at WolfPack, focusing on concepts and art referencing, asset modelling and character animations for World Soul. When he's not working on World Soul, Odhran likes to work on his own 3D character animation projects in Maya or Blender. He is also a big gaming fan, playing a variety of games from hero shooters like Overwatch 2 to open world exploration games like Fallout 4.

Amanda Rylander

Amanda is a 3D artist intern at WolfPack and she makes environmental props. Her interest in art goes further than 3D, she likes to dabble in a lot of mediums but her favorites are painting, sculpting and illustrating. In her free time you can find her gaming with friends, playing with her cats or of course making art. She likes most genres in games but her favorite games right now are Palworld, Deltarune and Rain World.

Sven Torstensson

Sven is a 3D artist intern at WolfPack. His favourite games are Counter-Strike 2, Satisfactory, and The Tower. During his spare time, he enjoys putting together puzzles, solving Rubik's cubes, and watching movies. In his humble opinion, pizza is life.

Edvard Almqvist

Edvard is a 3D artist intern from Stockholm, Sweden, currently focusing on making cool props. His favorite games includes the Sly Cooper series, Grim Fandango and Lies of P. When not busy with 3D art, he likes playing the guitar and reading fantasy novels.

Gio Durte

Gio is a member of the Art team at WolfPack.

Robin Huynh

Robin is 3D character artist intern at WolfPack. When I’m not working, he likes to be out in nature and climb big rocks.

NARRATIVE

Camille Sanchez

Camille is a Narrative lead at WolfPack. Camille’s career as a game and narrative designer is driven by her deep love for games of all forms. Her favorite games include Legend of Zelda: Breath of the Wild and the tabletop game Eldritch Horror. Between work and play, Camille enjoys baking sweet treats and crocheting blankets for her family.

Aaron Greenbaum

Aaron is in charge of developing codex entries for World Soul, deepening the lore of the game through documents accessible to the player as they progress through the game’s unforgiving world. When not writing for World Soul or working on other projects, he’s usually walking dogs, playing games, enjoying movies, or painting Warhammer 40K miniatures.

Andreas Stavrakis

Andreas blends fantastic story telling, compelling characters, and rich lore into his narratives. He is an outgoing and creative individual who thrives at crafting complex and engaging narratives. His favorite games include The Witcher 3, Path of Exile 2, and the Bioshock franchise.

Christian Tabet

Christian is a member of the Narrative team at WolfPack, and a writer drawn to world building, character psychology, and the invisible threads that hold a story together. Having previously written for research and academia, Christian is excited to bring his craft into creative narrative design and help build the kinds of immersive, story-rich worlds he grew up with. Beyond his work with WolfPack, Christian enjoys diving into just about any artistic hobby he can get his hands on — from painting to poetry to photography to piano.

SOUND

Michele Grimaldi

Michele is a member of the Sound team at WolfPack.

Rei Thielbar

Rei is a member of the Sound team at WolfPack.

We would like to thank everyone who participated in WolfPack and has moved on to other projects, including our former Community & Marketing lead, Connor Kellock — we wish you all the best!

Interested in joining the Pack? We're on the hunt for new members! 📢

Ready to kickstart your career in game development? We are a fully-remote team of creatives, driven by passion and a love for all things video games. Fill out our application form to join and a Pack leader will get in touch with you about the next steps in the process.

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