> meet the pack

Spanning across the globe, the Pack is our team of dedicated and skilled designers across five development teams, all working together to bring the vision of World Soul to life. From juniors starting out in the industry, to mid-level and veteran developers, each member of WolfPack plays a valuable role in our community. Learn more about our crew — what drives them to keep creating, their experiences in the industry and where to connect with them for future projects.

As a volunteer-driven studio, we acknowledge those that participated in the project and have chosen to move on. Thank you for your contributions and wish you all the best in your future endeavours!

pack leads

Candice Gerard

USA

Candice is the founder of WolfPack and the visionary behind World Soul. As the concept creator, she planted the seed for this unique world and is dedicated to empowering a talented team to grow it into something extraordinary. A proud Gen Xer, she brings a mix of grit, creativity, and a knack for making the impossible happen – just like surviving a world without Wi-Fi.

Trey Thornton-Griggs

Sweden

Trey is the Head of Studio Operations in charge of Mentorship, Interns, Studio Culture, and Cross-Department Sync at WolfPack. He possesses a strong adaptability skill; when faced with unknowns, he and his team embrace a "learn through failure" growth mindset, actively seeking knowledge and developing solutions to overcome challenges.

Briar Hoback

USA

Briar is the Art Director for WolfPack. They have previously worked as an art director for the pre-school show Cocomelon, and as a concept artist for varying animation and gaming companies. Their favourite games are Baldur's Gate 3,  Fable 1 & 2, and Red Dead Redemption. In their free time Briar enjoys playing Dungeons & Dragons,  painting with gouache, and finding new coffee shops to visit.

Liam Cherry-Holt

Canada

Liam is a Narrative Producer at WolfPack. He got his start writing for TTRPGS (like Dungeons & Dragons) and brings that spirit of collaboration and improvisation to everything he does.

design & engineering

Virendra Shinde

Great Britain

Virendra is the Lead Game Designer at WolfPack, merging technical skill with creative world-building. His love for game and level design runs deep, often losing himself in World Soul's universe. An open-world enthusiast, he’s spent countless hours in Skyrim, Assassin’s Creed, and Elden Ring, drawn to immersive worlds that challenge his creativity.

Fern Alcazar

USA

Fern is the Lead Gameplay Programmer at WolfPack Game Design. More information to be added soon!

Zachary Rudewicz-Nepokroeff

USA

Zachary is a Technical Game Designer and Unreal Engine generalist at WolfPack who loves to create gameplay systems and bring ideas to life. Aside from being a huge gamer, his other interests include working out, sports and hiking. His favourite game of all time is Dragon Age: Origins.

Timothy Wee

Singapore

Timothy is a Game & Level Designer at WolfPack. Joining the team from Singapore, his passion and goals for any game project are to bring them to life and find the fun in each. He is a big nerd at heart with interests in TTRPGs and Magic: The Gathering, as well as collecting K-Pop cards and spilling "tea".

art & design

Ninad Mozar

Poland

Ninad is the Art Producer for WolfPack. With over five years of experience as an artist, he now utilizes those skills to lead the Art team through the thickest of the production fog. Acting as part-project manager and part-emotional support, he is the bridge between teams and ensures everyone stays inspired. His philosophy? Smooth workflows, smooth topology and even smoother vibes.

Sven Torstensson

Sweden

Sven is a member of the Art team at WolfPack. His favourite games are Counter-Strike 2, Satisfactory, and The Tower. During his spare time, he enjoys putting together puzzles, solving Rubik's cubes, and watching movies. In his humble opinion, pizza is life.

Edvard Almqvist

Sweden

Edvard is a member of the Art team from Stockholm, Sweden, currently focusing on making cool props. His favorite games includes the Sly Cooper series, Grim Fandango and Lies of P. When not busy with 3D art, he likes playing the guitar and reading fantasy novels.

Isabela Soares

USA

Isabela is a 3D Environment Artist at WolfPack with a passion for telling stories through her sceneries. She is a huge video game nerd, specifically puzzle games; her favorites include Outer Wilds and Blue Prince. When she's not on my computer playing games or doing CG stuff, she can found either baking or reading books about world history!

Rowan Bell

Great Britain

Rowan is a member of the Art team at WolfPack. He is passionate about art and drawing, and loves breathing life into the designs featured in his work.

Yu Hao Qiu

Great Britain

Yu Hao is a member of the Art team at WolfPack. He likes drawing and painting, especially trees and forests. He also enjoys running (albeit not so consistent), and plans to run a marathon one day. Oh, and he can nearly do the splits.

Mason Stutsbury

Great Britain

Mason is a member of the Art team at WolfPack Game Design. More information to be added soon!

Jackson Carnahan

USA

Jackson is a passionate character and costume concept designer who enjoys explorative world building and emotional story telling. A primary goal of their work is to create interesting characters that players/viewers can learn to understand and empathize with. They are also a pretty avid gamer whose current favorite games are Splatoon 3, Silent Hill F, Pokémon: Soul Silver, Fire Emblem Echoes, Ghost of Yotei, Monster Hunter Wilds, and more.

Noah Macdermid

New Zealand

Noah is a 3D Character Artist at WolfPackwho loves to bring concepts to life through modelling and texturing. When not creating characters he spends his time out running and biking or watching films/tv. His favourite films are The Lord of the Rings and LaLa Land.

Kevin Chen

Great Britain

Kevin is a member of the Art team at WolfPack. He has a strong passion for environment concept design, digital painting and life drawing. In his free time, he likes to visit museums, zoos and reading manga!

Isabelle Lear

Great Britain

Isabelle is a member of the Art team at WolfPack Game Design. More information to be added soon!

Tamilyn Ayabe

USA

Tamilyn is a member of the Art team at WolfPack Game Design. More information to be added soon!

narrative & world

Aaron Greenbaum

USA

Aaron is in charge of developing codex entries for World Soul, deepening the lore of the game through documents accessible to the player as they progress through the game’s unforgiving world. When not writing for World Soul or working on other projects, he’s usually walking dogs, playing games, enjoying movies, or painting Warhammer 40K miniatures.

Christian Tabet

USA

Christian is a member of the Narrative team at WolfPack, and a writer drawn to world building, character psychology, and the invisible threads that hold a story together. Having previously written for research and academia, Christian is excited to bring his craft into creative narrative design and help build the kinds of immersive, story-rich worlds he grew up with. Beyond his work with WolfPack, Christian enjoys diving into just about any artistic hobby he can get his hands on — from painting to poetry to photography to piano.

Tom Walters

Great Britain

Tom is a Narrative designer and writer with a deep love of character-driven narratives, and stories that explore what it means to be human. He enjoys games about robots and rebuilding after apocalypse, like Abzu and Heaven's Vault. A poet at heart, Tom can usually be found intellectualizing about thematic resonance or enthusiastically yelling about deep-sea creatures.

Elham Nizam

Germany

Elham is a member of the Narrative team at WolfPack and a passionate gamer for as long as he can remember. His interests in engineering, design and especially narrative design, have given him a broad perspective on how games are created and what makes them truly engaging. Alongside WolfPack, he hosts a YouTube channel where he analyzes games and explores what makes them meaningful.

Jordan Rodriguez

USA

Jordan is a member of the Narrative team at WolfPack. He enjoys writing about world lore, world-building, and designing unique magic systems. With a deep-seated interest in game design since his early years, he experimented with several game engines and attended courses to hone his craft as a game writer. With an ever-growing portfolio, he continues to share his game design endeavors online.

community & marketing

Tany Dourev

Canada

Tany is the Visual Marketing Lead at WolfPack, specializing in UX and interaction design. When not glued to her computer, you can finding her browsing through manga archives for her next read and cheering on Red Bull in F1. She's a hardcore Wii, Cyberpunk 2077 and Resident Evil enthusiast (although she's too scared to play horror games).

Taylor "Wick" Hoiberg

USA

Wick is the Community Management Lead at WolfPack. He got his start in the gaming industry after a short time making merch for a local indie studio. When he's not writing books or playing D&D, he can be found neck deep in cooking themed meals, wood working, fire dancing, or any of his other 1,001 hobbies. His top three games are Baldur's Gate 3, Cyberpunk 2077 and Stardew Valley.

Anna Johansson

Sweden

Anna is one of the Community Managers at WolfPack. In a moment of clarity, she pivoted from marketing to studying UX design instead. If you are in need of obscure pop culture references, bad jokes or history facts, Anna is your go-to.

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